top of page

THE 47% STORIES

An education-focused crowdfunding platform that helps people without academic studies and at-risk jobs get trained for the "jobs of the future."

Project: Personal

My Role: UX/UI Product Design, Research, Prototype and Usability Test 

Duration: Ongoing

The 47% Stories Case Study Cover

OVERVIEW

The transition to an automated society is going to be very traumatic: People who have some education will be able to reinsert themselves into the new jobs, and those who don’t have academic training or tools will have more difficulty.

The transition to an automated society is going to be very traumatic: People who have some education will be able to reinsert themselves into the new jobs, and those who don’t have academic training or tools will have more difficulty.

Illustration of a robot firing/replacing a human worker

THE CHALLENGE

How to prevent mass unemployment?

Create an education-focused crowdfunding platform that connects donors with people with jobs at risk and no professional degrees, supporting them to study a profession relevant to the jobs of the future.

A poster asking consumers to speak loud and clear because they are training robots

THE PROBLEM

Who are you? Are you real?

The biggest problem donors worry about is that they don't know who they are supporting, which creates a lack of trust. The fear of being scammed leads them to the decision not to donate.

A warning sign

MARKET RESEARCH

Getting the big picture

I began my research by conducting market research and competitive analysis of the most popular crowdfunding platforms. I also collected data on how much money US citizens donate to charity each year, which helped me to define the target audience.

Crowdfunding logos

USER RESEARCH

Getting a bigger picture

To understand users’ goals, pain points, and needs, I conducted interviews with participants from the USA (interviews were conducted via Zoom), focusing on discovering users’ behavior and experience towards crowdfunding platforms, donations and education.

“Donating makes me feel good. Helping people creates a better society.”
"I'd like to know what happens with the money I donate, Unfortunately, donors are not updated."
"Choosing what to study is not easy: you need guidance..."
"Donating to someone you don't know can be a mistake or a success."

Key Insights

Being Scammed

Donors feel vulnerable to being scammed by donating to people they don't know.

Tried to contact the campaigner without success

76%

Choose not to donate 

53%

Campaigns

Donors and Campaigners have difficulties meeting each other

Donors have difficulty finding someone from their cities

64%

Feel their campaigns are hard to be discovered by donors

78%

Donors don't know what became of their donation

57%

Campaigners don't post updates regularly

61%

Social Impact

83%

Donors feel education makes their cities a better place

PERSONAS

Donors and Campaigners

After analyzing data and insights, I created two user personas, representing donors and campaigners, focusing on their goals, needs, motivation, and pain points.

User Persona 1
User Persona 2

IDEATION

Meet me. Trust me. Fund me. 

After analyzing insights, I created a strategy that helped me to design Information Architecture and the main User Flows to identify the main paths users could take to achieve their goals.

Information Architecture. It opens on Figma

Click the image to open the link

Main user flows. It opens on Figma

Click the image to open the link

Final Design and Prototype

After designing wireframes, I built an interactive prototype in Figma, focused on the main user flows and features to test design decisions.

HOMEPAGE

Starting to build trust

Answering all questions is important to build trust with users, and the homepage answers all of them by telling users the whole story: who we are, what we do, why we do it, how we do it, and its outcome.

Page Design. It opens a lightbox
Page Design. It opens a lightbox
Page Design. It opens a lightbox
Page Design. It opens a lightbox
Homepage Design. It opens a lightbox

Click the image to see the entire page

CAMPAIGNER PAGE

Continue to build trust

To keep building trust with users, campaigners should regularly set up video meetings with donors and potential donors as part of the platform policies. Users will be notified.

Web page. It opens a lightbox
Web page. It opens a lightbox
Campaigner page. It opens a lightbox

Click the image to see the entire page

CAMPAIGN PAGE

Finding someone to fund

Donors will have options for finding campaigners by location, categories, and/or courses. Also, special groups will be displayed and a "random-campaign finding" feature will be offered to them.

Web page. It opens a lightbox
Web page. It opens a lightbox
Web page. It opens a lightbox
Web page. It opens a lightbox
Campaign page. It opens a lightbox

Click the image to see the entire page

COURSES PAGE

Finding what to study

From the courses page to the careers application, campaigners will be provided with in-depth information about the careers relevant to the jobs of the future. Also, the feature "online career test" will help them, in case they don't know what to study.

Web page. It opens a lightbox
Web page. It opens a lightbox
Web page. It opens a lightbox
Web page. It opens a lightbox
Course page. It opens a lightbox

Click the image to see all pages

COURSES PAGE

Creating the campaign

Campaigns are created in 3 steps: creating a badge with basic info and reading promotion tips, adding videos and photos, and writing their story.

Web page. It opens a lightbox
Web page. It opens a lightbox
Web page. It opens a lightbox
Web page. It opens a lightbox
Course page. It opens a lightbox

Click the image to see all pages

CAMPAIGNER PROFILE

Building relationships

Campaigners can start a direct conversation with HR departments of companies that are in partnership with the platform just 3-6 months before they are finishing their studies.

Web page. It opens a lightbox
Web page. It opens a lightbox
Campaigner page. It opens a lightbox

Click the image to see the entire page

Donor Flow #1

Donor Flow #2

Campaigner Flow

USABILITY TESTING

Key Findings

In general, users (Donors and Campaigners) were able to navigate the website without problems and complete the task provided.

Most of the users (Donors) didn't notice that 100% of their donation goes to the campaigners.

​

Most of the users (Donors) didn’t realize that being included in “The Wall of Greatness” is the reward. They didn’t expect one, but they felt that if there’s any kind of recognition they would like to know about it. Those who did notice the reward felt good with this kind of recognition and comfortable being included in.

​​

Some users (campaigners) felt a little bit “long” the process of Applying for a course without having an account, but most of them felt in control with the “all in one” linear process.

Recommendations

Provide certain information more clearly, especially when this information is related to donations.

​

Inform Donors early of their recognition ("The Wall of Greatness").

​

Provide more information to Campaigners about the linear process.

Reflections and Next Steps

This project taught me the complexity of designing for users with totally different goals, how important it is to provide clear information to users, and how a lack of information can make them feel confused, lost, or even disappointed. (I also learned about the world to come. 😳 )

​

Thanks for reading!

More Projects

Furwell case study

Furwell

Building the MVP

The GT-R Ride case study

The GT-R Ride

CX Campaign

Crafty Beers case study

Crafty Beers

E-commerce Website

Foodz Exchange Case Study

Foodz Exchange

Website Redesign

Frame Me case study

Frame Me

A Streaming Network App

Wolt for Blinds case study

Wolt for Blinds

Improving Accessibility

© 2022 All Rights Reserved to Ale Feldman UX/UI Product Designer

bottom of page